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Megaman Soccer Unused Sprites... - January 19th 2013 - 02:19(GMT)
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Tiny Update: Icons of SFxMM (thanks RhythmBCA) added..
And since I'm finding it really hard to sleep thanks to the Flu... I've nabbed yet another ending from Megaman Soccer. Considering all these endings where coded, it's baffling to why they where locked out.
This particular ending is from the Tourney mode.
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Street Fighter x Megaman - January 05th 2013 - 24:00(GMT)
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Pretty much all of Street Fighter x Megaman is now ripped.
Not alot of the game left to get now!
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Check out the update list here!

Happy New Year! - January 02nd 2013 - 14:28(GMT)
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Here, have an update! We have backgrounds, Eddies, bizzare Megaman sprites.. and we're starting off the Street Fighter x Megaman section.
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Check out the update list here!

Merry Christmas! - December 26th 2012 - 12:00(GMT)
Well.. ok, it's boxing day... but would you rather play a glitchy game on Christmas Day, or wait a single day for something more polished?
The game's been finished for a few days.. but I've let the Beta testers have a real good go at this one.
Enjoy the game! I'll be making a page for it in the games section in a few days.

So Capcom nicked our music! - December 22nd 2012 - 11:35(GMT)
So.. erm.. anyway. Hopefully... I'll have something sorted soon.
UPDATE: Capcom have been pretty supportive with the whole thing. So big thanks goto Chris at Capcom!
So yeah. Interesting stuff!

Fledgling background section still fledgling. - September 10th 2012 - 15:00(GMT)
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Mostly backgrounds this time round.
Stuff from Power Battles (MM1-2), X1 (Highway stage) and Zero 2 (Train stage).
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We do now have more Zero 4 Z-Knuckle weapons as well!
Full update list Here! Metalman, I promise to get your rips up when I choose to update on a day I'm not in a rush.

What was with Rockman World 2 anyway? - September 01st 2012 - 18:00(GMT)
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Time for the yearly update.
Long story short: Fakeman's finally been finished, Ashe and Gray
have their Model A forms done, we have a really obscure gamerip, we're finally getting round to EXE WS, and many of the forgotten bosses from Battle and Fighters are ripped.
Pretty useful stuff!
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Oh, and Rockman World 2's sprites are even poorer than I first thought. Any rips I did today were pretty useless.
Full update list Here! More coming soon!

I would've updated , but then I took a beer cage to the neck. - August 16th 2012 - 18:49(GMT)

Forum - May 07th 2012 - 13:33(GMT)
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So whether or not you've been keeping up with the goings on at the forums, you may be aware that a few changes are going on.
Specifically, we have a new forum. The older one will remain open as a archive.
Watch this space, there will be some more announcements on their way.
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More Xtreme! MORE I SAY. - April 1st 2012 - 00:47(GMT)
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Clownman has nicely decided to re-rip the Xtreme 2 bosses (well.. most of them), and has brought them to a more acceptable standard!
He's also done the rest of the enemies whilst he was at it.
That's all for today.
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As usual, complain in the forums if I've buggered something up!
Minor Update: Azdrerios Burnblade let me know that I managed to break a few links during the last update. They should be fixed now!
Oh! And I also fixed the Megaman X6 Blade Armour Sheet whilst I was at it. Be sure to grab that again.
Minor Update: The My Little Pony sprites have been removed. For now. Clearly some people just aren't ready for it yet.

Woof! - March 21, 2012 - 11:05(GMT)
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Hi. So Clownman is busy ripping the rest of Xtreme 2, (We now have Sigma's dog! It only took us 5 years!) and the new iSO Megaman game looks horrible.
*sigh*
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For a list of the updates, check this link. As usual, complain in the forums if I've buggered something up!

More filtered Megaman X sprites! - March 18, 2012 - 22:45(GMT)
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Small updates. More often. This might actually work.
No. Seriously.
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Slowly but surely sorting out the X1 iOS game. Soon all the "easy" rips will be done, and then comes the harder part of actually assembling the rest of the damn things.
The ride armour is proving to be a nightmare - and that's with youtube videos to go for on reference!
Even with the SNES sprites for reference, it'll be hard to tell what animations have been cut when I have nothing to go on!
My sheets may actually end up better animated than the in-game sprites!
ANYHOW. This update does include some other stuff!
The Xtreme 2 section now has a couple of mid-bosses in it, X3 gets a few more misc sheets to clutter the section (note to self - reorganise inc.)
The slowest ripped game of all time, the Wonderswan EXE game - has an additional boss, and Shademan.exe got some new moves.
No, I have no idea what's spurring the updates on. Really I don't.
For a list of the updates, check this link. As usual, complain in the forums if I've buggered something up!
Mini-Update: March 19th - More enemies added to the X1 iOS section.

X1 iOS - March 16, 2012 - 00:10(GMT)
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Hey there! Just a heads up, we'll be adding sprites from the Megaman X iOS game over the next few days.
All five frames of animation included.
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For today, X, Zero and Vile are up in their respective sections. More are incoming.
You may have noticed i'm trying the new thing of smaller updates more regularly. I suspect this will last a week before we go dead again.


Spring Cleaning - March 08, 2012 - 15:39(GMT)
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Hi! Just a little bit of cleaning up. Actually, you may have noticed I've swapped one of the buttons up top. The two Christmas Games now have a slightly more permament link.
In fact, Christmas Carol 2 even got updated!
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... what? March is a perfectly good time to update a Christmas themed game. What's wrong with that?
The PD section hasn't gone anywhere, but the button will go back when that section actually recieves an update.
So, expect it around about the second coming of Christ.

Rolling Poker Pokes... erm.. Thing. I dunno. - March 03, 2012 - 19:30(GMT)
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Hey! New Rockman game got released! It's.. er.. Poker! Yeah!

Sigh. Anyway, We have it if you're into that sort of thing.
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There was also a Rockman X4 beta leaked lately, and a few of the more interesting sprites have been ripped by Model HX.
Some other neat stuff, including Unarmoured X doing things he shouldn't, some of the Megaman Soccer sheets got updated, along with some more unused sprites, Crab Puncher and the Keeper have finally shown up in Megaman 10's section.
Something that may be of great interest is the sprites of Roll from the Mobile Rockman port!
For a list of the updates, check this link

Merry Christmas Boxing Day My Birthday! - December 28, 2011 - 12:00(GMT)

Just some ZX uploads - October 08, 2011 - 10:41(EST)
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Just added some more of Bean's rips, some like Pandora and Prometheus' have the old sheets still as those have the palette bars still attached and I just didn't want to add more to already big sheets.
There might be 1 or 2 more sheets to finish off from Bean's submissions, but I believe most of them have been checked.
For a list of the updates, check this link.
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Megaman Soccer Ending Ripped.. wait, what? - August 11, 2011 - 22:21(GMT)
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Challenge accepted Protodude.
So it turns out the lost Megaman Soccer ending was found!
No, really. There was an ending in place, it simply doesn't show up in the final game. (!?)
You can find the sprites here!
Some other sprites where ripped from Soccer as well, whilst I was at it.
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And to top off the unused theme to this update, Model HX nabbed some unseen UnArmoured X poses from X4 and X6.
Neato.
A bit of a sorry update, but there should be a larger one coming shortly.
As normal, if you spot any mistakes, tell us in
this thread
and we'll fix them ASAP.
UPDATE: There seems to be more to the ending than originally thought. I'll grab those new sprites during the weekend.
The Wily begging sprites and a few other bits have been added! They're pretty funny looking. Also assembled Beat's sprites per request by Gauntlet.

This site updated? That's un-possible. - May 1sth, 2011 - 20:10(GMT)
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Hey, Pinkie here, just figured it was about time this site here got updated.
This update includes some more ZXA bosses,
the Megaman 9 Enemies and SubBosses being finished, Megaman 8 Megaman finally getting his swimming frames (it's.. only been.. how many years?) and Dr Wily from Megaman 4GB (yes, really.) and Megaman 10 being ripped. Oh, and don't forget Rubberman, from the Megaman 8 beta.
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There are also enemy additions for ZXA, some inital map rips from the same series, more tilesets and even the items from Megaman 8! (... yes, those too were missing. We've been slacking.)
For a full list of the updates (and who did the hard work), check
this link.
As normal, if you spot any mistakes, tell us in
this thread
and we'll fix them ASAP.

Classic Madness - February 13th, 2011 - 00:20(GMT)
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What is this? Two updates in a month? That's crazy talk.
Seriously, as with Barubary's update, this one's pretty hefty, and includes some real sort after sprite rips, that have been sorely missing from this site...
WILY WARS RUSH!.. er.. I mean.. er.. ALL EIGHT MEGAMAN 10 BOSSES, AND THEIR WEAPONS!.. and Megaman 9's too while we're at it.
But wait. Theres more!
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A variety of sheets got updated, (See Classic section, most of the major characters), we have Wily's first from from MM10, some new tilesets, enemy sheets, and even a.. er.. door.
For a full list of the updates (and who did the hard work), check
this link.
If you spot any mistakes, please let us know in
this thread
and we'll fix them ASAP.

Merry February! - February 6th, 2011 - 21:15(CET)
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They're finally here, those rips mega rock.exe, Soldjermon, VicksHB and myself
did from Rockman.EXE: Operation Shooting Star. Most of them are listed on the
general EXE page, but sprites for
Shooting Star Rockman,
WarRock and
Harp Note have been listed at their respective pages on the Starforce page.
Aside from the OSS rips, I've added the rest of my own rips still in the upload queue.
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For a full list of the updates (and who ripped what from those), check
this link.
If you spot any mistakes, please let us know in
this thread
and we'll fix them ASAP.

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