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#521 |
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Rank: Lord
Join Date: Mar 2007
Posts: 620
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Um, also I tried fixing the Axl mugshot. Please C+C.
Ah, the colors makes it seem like it has no contrast. Thanks for letting me know, Darkmaster. I'll fix that in the next update. |
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#522 |
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Rank: Pony!
Join Date: Oct 2006
Posts: 7,649
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It's a bit pillowshaded, but the overall look is great.
Try putting in a given light source, to which all the lighter shading migrates. Like on his helmet spikes, the lighter shades goes towards the screen, when it should really be heading in the same direction that the shading for the upper half of the helmet does. All shading should point towards the same light source. When that is done, I think it'll be perfect.
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#523 |
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Banned
Join Date: Aug 2007
Posts: 2,853
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Ah Proto Rock I have something for you to see, I'll send it to you!
in the meantime, The other Axl mugshot was better, why the change |
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#524 |
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Rank: Lord
Join Date: Mar 2007
Posts: 620
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Update. The scratched person is on the right. Please C+C. I'm might not use the girl that I edited off of Aile.
@Advent Axl:I did this mugshot to see if Elpizo was hard to edit or not. |
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#525 |
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Darkness Rebel
Rank: King
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Hum, needs work. It doesn't look ZX, did you use official ZX colors? Also, the hair and jacket blend together, and the neck/chin/mouth are hard to tell apart.
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#526 |
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Banned
Join Date: Aug 2007
Posts: 2,853
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Eyebrows, thats all I have to say
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#527 |
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Rank: Lord
Join Date: Mar 2007
Posts: 620
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Update. The ZX male character is scratched. Also, I tried to make a new character in X style. Which one should I use? I really want to sheet this character out, so feel free to give some suggestions. Please C+C.
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#528 | |
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Rank: Pony!
Join Date: Oct 2006
Posts: 7,649
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I was just about to say:
Quote:
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#529 |
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Passionate Protector
Rank: Princess
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Sorry about my absance PR, more issues than I care to discuss.
Regardless, the shading you did on the damaged pose is very good, they no longer merge into a blob of color. Also, your Delta ZX style is awesome looking. I would fix that kicking pose however, looks really awkward. The Xtreme styled Delta is very good as well. Your female character, however, looks too manish. I reccommend either fixing her hair, or giving her boobs, or both.
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#530 | |
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Owner of a Lonely Heart
Rank: Godlike
Join Date: Jun 2007
Posts: 2,554
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Quote:
For your new X-style character: -He looks pretty big compared to X. I'm not sure if you wanted it that way... -His shading comes close to the X-style shading, but it still lacks some details, as the palette should be darker and the colors should be more distinct from one another. -The golden rings around the top of his boots just look odd to me. This is a personal insight, and doesn't necessarily need to be taken notice of. -Overall, try to experiment with the shading, as that seems to be the main problem. I like your character design, and I hope you sheet him (after fixing any errors, of course), and he goes into blackbeltdude's game. For your human X-style character: -Shading seems to be another problem. Again, try experimenting with the X-style shading, and try to "study" it. He needs it. -To me, his pants look like blue disco pants, the way they come down. He also looks like a girl the way he has one hand on his hip and the other one in the position it is. -Now, compared to X, he looks like an early teenager. Like, a really early teenager, due to his shortness. Again, I'm not sure if you intended this... I am very happy to see you attempt different styles, Proto Rock. Not everyone gets it on the first try, so keep practicing and studying, and you'll turn out to be an excellent spriter. Remember, a good spriter isn't just someone who can sprite a certain style really good. Sometimes there are people who can do that, but in my opinion, a truly good spriter is a someone that can accept any task in any style and just do it. I can't wait to see your improvements. |
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#531 | |
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You're going to LOVE ME!
Rank: Godlike
Join Date: May 2007
Location: Using my ROFLcopter
Posts: 2,035
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Quote:
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I need some Critique on my sprites, so don't be afraid to come to the last few pages of my sprite thread and comment on those works :3 Mind the Bump |
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#532 | |||
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Rank: Harry Kim
Join Date: Aug 2006
Location: The town of Union in Union county in New Jersey
Posts: 237
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Quote:
Quote:
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The man, looks strange, the shading on the jacket and the hair, is hard to tell apart. They also look like its one object. About the ZX sprite, I dont realy have much to say, overall it looks good. Oh and the hair has the same problem of the girls its to dark and hard to tell the differnce in shading. Now the X sprite, I think you should use number three. But the hair you used pure black, if you fill the screen with black then, right click with the paint can part of his hair disapears. It also shares, the same problem as the above. |
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#533 |
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Rank: The End
Join Date: Jan 2007
Location: Tomorrow?
Posts: 6,774
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@Proto: Wow, I love the ZX charater, what really blows me away though, is the hair; it's so bloody amazing. Nice job, and thank you forgot not using Vent as a base for your sprite. XD
I'll leave the other character alone, since I've nothing more to add. |
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#534 |
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Rank: Lord
Join Date: Mar 2007
Posts: 620
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Thanks alot for all of your constructive critisms. You made my day!
I'm going to put off fixing the female scratched character right now. I think when I figure out how to fix the mistakes, I'll post her again. I'm going to try to stick with X styled character for now. Here is an update to the X styled character. Which palette is best out of the four? Please give some C+C and your opinions. ^.^ @Zero James Magnion: Delta's kicking pose will be fixed. It does look awkward. I'll fix my female characters hair and chest some day in the future. @Aen: Thank you for giving constructive critism on my X styled character. Although the color pallette for the X styled character is from the existing games of the MMX series, I will try to find another color palette from the game or make my own. @Fuzion Phoenix: Well, that's a very funny comment. I'll stick to the first female that I made until I fix the scratched character. >.< @ike202`: Oh, thank you for letting me know about the black blending in. I'll fix the black palettes for the female and male sprites. @Zyros:Well, I'm glad that the hair impresses you. Last edited by Proto Rock : 23-12-07 at 04:04 |
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#535 |
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Rank: The End
Join Date: Jan 2007
Location: Tomorrow?
Posts: 6,774
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The boots could either be a bit wider or a bit longer, whichever you choose. I also prefer 2b over the other ones, but that's me.
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#536 |
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Permanently Banned
Rank: Thin Ice
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Very... chunky. Kinda looks like what would happen if you mixed EXE and X style. Try spreading his legs out, into more of a battle stance type thing, and make them rounder, pointed towards the top like standard leg armor in X style.
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#537 |
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Rank: Lord
Join Date: Mar 2007
Posts: 620
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I'm going to make a new battle pose instead of the standing pose that is currently in my thread. I may use the X style boots if I can't think of anything to fix the current boot design.
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#538 |
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Rank: Lord
Join Date: Mar 2007
Posts: 620
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A minor update to Delta Xtreme style. Please C+C. Also, please C+C the X styled character as well. Thanks.
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#539 |
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Rank: Pony!
Join Date: Oct 2006
Posts: 7,649
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Still looks great, and so does the X series character...
...what more could I say? Oh, and I think green is a good choice to his armor, for it is more unique.
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#540 |
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Banned
Join Date: Aug 2007
Posts: 2,853
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Me-likey-deltie!!!
*ahem* I like the delta Sprites, moving Xtreme to a new bittage, sounds great |
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