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  Thread: MaGMML2 Results
Post: MaGMML2 Results

Make a Good Mega Man Level 2's results have now been added to its respective thread, and the wiki.
ACESpark News 0 958 24-05-2017, 02:36 PM
  Thread: Downtime
Post: Downtime

We had a sudden, if brief bout of downtime involving a server move. This should hopefully restore the site to people that couldn't access it before, (my ISP, Virgin Media, appears to acknowledge the s...
ACESpark News 2 1,212 18-05-2017, 05:38 PM
  Thread: Quint's Revenge 2 - Demo 1
Post: RE: Quint's Revenge 2 - Demo 1

You enter the code backwards. You'll know it is working by the counter increasing on the title screen.
ACESpark Fan Games 37 19,630 30-04-2017, 07:45 PM
  Thread: Mega Man Legacy Collection 2
Post: RE: [Rumor] Mega Man Legacy Collection 2

This'd be neat. Outside of emulation, I have few ways of playing 8 now, and getting Legacy 2 on PC would be a great way of having 9 and 10 open to a greater userbase. Hopefully the actual emulation i...
ACESpark Megaman Discussion 25 4,605 28-04-2017, 10:10 PM
  Thread: Glitches
Post: RE: Glitches

Thanks for the reports... looks like I am releasing another patch after all, although I am going to wait for Nico to finish his playthrough first.
ACESpark Quint's Revenge 12 4,003 19-04-2017, 09:08 AM
  Thread: Quint's Revenge - First Public Release
Post: RE: Quint's Revenge - First Public Release

As a note - make sure you've grabbed Version 36d rather than 36a. 36a has a borked control scheme, which 36b doesn't, or rather, shouldn't. Let me know if the case is otherwise. 36b and 36c also have...
ACESpark Fan Games 92 82,147 16-04-2017, 04:22 PM
  Thread: Current Fixes for next version:
Post: RE: Current Fixes for next version:

Fixes for Version 36d: Main Menus * Hopefully fixed an issue involving the cursor moving you regardless of whether you asked it to or not, if you had a Xbox controller plugged in. Clash Man * Doors ...
ACESpark Quint's Revenge 5 6,685 16-04-2017, 03:38 PM
  Thread: Quint's Revenge - Version 1.0.36b released!
Post: Quint's Revenge - Version 1.0.36b released!

[img]http://www.sprites-inc.co.uk/files/Game/QR/QRTitle.gif[/img] Wait. What? Yeah, I've been sitting on this update a little too past Quint's Revenge's sell by date, but a few things going on, and ...
ACESpark News 0 1,269 16-04-2017, 02:00 PM
  Thread: Quint's Revenge - First Public Release
Post: RE: Quint's Revenge - First Public Release

Have you unzipped the game? It needs all its files unzipped in order to run.
ACESpark Fan Games 92 82,147 14-04-2017, 11:38 PM
  Thread: Sprite Rips?
Post: RE: Sprite Rips?

Any further projects involving Revolution Remix should only happen when the game is actually finished. In the mean time everything is subject to change and isn't finalised until the game is actually r...
ACESpark Mega Man Revolution 7 2,177 08-04-2017, 04:53 PM
  Thread: MaGMML2 - RELEASE, GO TO THE WEBSITE
Post: RE: MaGMML2 - Rules + Discussion. JUDGING COMPLETE...

In regards to the Flash Man streams: Multiple streams, definitely. I feel showcasing the game to the best of your abilities would be for the best, personally. Maybe... release the lower tier results? ...
ACESpark Make a Good Mega Man Level 420 121,779 04-04-2017, 08:42 AM
  Thread: Testers Wanted for Mega Man Themed Card Game
Post: Testers Wanted for Mega Man Themed Card Game

Hey, myself and a friend, (goes by Loyana online), have been for the past year developing a co-operative deckbuilder Mega Man card game, and we'd like others to test it, and hopefully to see if people...
ACESpark News 0 1,197 26-03-2017, 08:25 PM
  Thread: Quint's Revenge - First Public Release
Post: RE: Quint's Revenge - First Public Release

Yeah that segment's warp is a known glitch. Just falling into the pit there causes a warp too. It was the result of a misplaced checkpoint marker. If and when I actually release the update to the gam...
ACESpark Fan Games 92 82,147 26-03-2017, 11:54 AM
  Thread: Mega Man Animated Series coming in ̶2̶0̶1̶7̶ 2018
Post: RE: Mega Man Animated Series coming in 2017

They kept Mega Mini.. who is making Mega Puns ala Captain N. And the music is a reminder of the 90's cartoon's theme song. Oh dear. Oh dear. Oh dear. Oh dear.
ACESpark Movies and TV 70 16,959 24-03-2017, 01:05 PM
  Thread: Quint's Revenge 2 - Progress
Post: RE: Quint's Revenge 2 - Progress

[video=youtube]https://www.youtube.com/watch?v=cJotmSpKg8I[/video]
ACESpark Quint's Revenge 17 4,360 19-03-2017, 01:46 AM
  Thread: do any of you fan game creators take requests?
Post: RE: i would like to know something...

[img]http://i3.kym-cdn.com/entries/icons/facebook/000/018/489/nick-young-confused-face-300x256_nqlyaa.jpg[/img] Yozzaxia summed this up well enough, topic closed.
ACESpark Other Discussions 15 2,489 17-03-2017, 08:07 PM
  Thread: How was your day?
Post: RE: How was your day?

Despite not having any signs of such potential health concerns before in my life, I was rushed to hospital Monday, following a sudden anaphylactic shock, which had a very real chance of killing me, I ...
ACESpark General Chat 313 70,048 15-03-2017, 01:22 PM
  Thread: Open Source, MegaMan/Metroid-like-Byte Sized Heroes
Post: RE: MegaMan/Metroid-like-Byte Sized Heroes

Trace overs are still considered edits. And they're incredibly blatant. If you aren't going to sell this don't bother putting it on Steam Greenlight. Particularly if you are heavily referencing other ...
ACESpark Video Games 6 1,401 06-03-2017, 10:19 AM
  Thread: Open Source, MegaMan/Metroid-like-Byte Sized Heroes
Post: RE: MegaMan/Metroid-like-Byte Sized Heroes

Hmm, the level editor concept looks pretty neat, but if you've any plans of selling this, you might want to redo the character graphics honestly. They look like rather blatant edits of ZX/MMZ sprites,...
ACESpark Video Games 6 1,401 03-03-2017, 06:22 PM
  Thread: GRAND DAD REBOOT [FULL GAME RELEASED!!!]
Post: RE: GRAND DAD REBOOT *DEMO OUT*

Huzzah. That mini boss is the best thing.
ACESpark Fan Games 60 18,824 25-02-2017, 03:20 AM
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