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  Thread: Further Graphics that need updating.
Post: RE: Further Graphics that need updating.

(01-06-2017 04:56 AM)DWN-060 Clownman Wrote:  I'll do might try Big Slammer. but I need to see the original in action to get a better understanding of what it does. Also does it need to be the s...
ACESpark Mega Man Revolution 17 6,047 01-06-2017, 06:32 AM
  Thread: Further Graphics that need updating.
Post: RE: Further Graphics that need updating.

The final stage needs a complete overhaul in graphics. It is another stage that is being rebuilt from scratch. Here are the originals, for reference. [img]http://orig12.deviantart.net/1da1/f/2017/151...
ACESpark Mega Man Revolution 17 6,047 31-05-2017, 08:56 PM
  Thread: Further Graphics that need updating.
Post: RE: Further Graphics that need updating.

Enemies and Bosses: Further Enemies that need Updating/Redoing: Mechnahand - Claimed by Lamda [img]http://i.imgur.com/6vwfWBO.png[/img] I'm looking to redo this boss completely, but I like the *ide...
ACESpark Mega Man Revolution 17 6,047 31-05-2017, 06:00 PM
  Thread: Further Graphics that need updating.
Post: Further Graphics that need updating.

There are further graphics that need replacing for Revolution. I'm opening it up for the community again. Stages not listed here already have updated tilesets or are being replaced and reworked by mys...
ACESpark Mega Man Revolution 17 6,047 31-05-2017, 04:47 PM
  Thread: Caption the Above User's avatar
Post: RE: Caption the Above User's avatar

Touch Fuzzy, Get Dizzy, *urp*.
ACESpark Forum Games 3,626 991,938 29-05-2017, 07:08 PM
  Thread: Mega Man Parade Concept
Post: RE: Mega Man Parade Concept

I can't say much about the designs, because I've produced some weird Master's myself, (see the Christmas Carol series), but the lineart seems very rushed, like not a lot of care or attention was paid ...
ACESpark Game Ideas 29 9,490 29-05-2017, 05:56 PM
  Thread: Mega Man Y+1
Post: RE: Mega Man Y+1

Meme's aside, there is something to be said for the pure simplicity in the old design - the old Melon Man actually gets the point across better, one glance at him and you get it, "He's a Melon based R...
ACESpark Fan Games 59 41,118 28-05-2017, 09:19 AM
  Thread: MaGMML2 Results
Post: MaGMML2 Results

Make a Good Mega Man Level 2's results have now been added to its respective thread, and the wiki.
ACESpark News 0 1,788 24-05-2017, 02:36 PM
  Thread: Downtime
Post: Downtime

We had a sudden, if brief bout of downtime involving a server move. This should hopefully restore the site to people that couldn't access it before, (my ISP, Virgin Media, appears to acknowledge the s...
ACESpark News 2 2,303 18-05-2017, 05:38 PM
  Thread: Quint's Revenge 2 - Demo 1
Post: RE: Quint's Revenge 2 - Demo 1

You enter the code backwards. You'll know it is working by the counter increasing on the title screen.
ACESpark Fan Games 38 29,115 30-04-2017, 07:45 PM
  Thread: Mega Man Legacy Collection 2
Post: RE: [Rumor] Mega Man Legacy Collection 2

This'd be neat. Outside of emulation, I have few ways of playing 8 now, and getting Legacy 2 on PC would be a great way of having 9 and 10 open to a greater userbase. Hopefully the actual emulation i...
ACESpark Megaman Discussion 25 8,374 28-04-2017, 10:10 PM
  Thread: Glitches
Post: RE: Glitches

Thanks for the reports... looks like I am releasing another patch after all, although I am going to wait for Nico to finish his playthrough first.
ACESpark Quint's Revenge 12 5,010 19-04-2017, 09:08 AM
  Thread: Quint's Revenge - First Public Release
Post: RE: Quint's Revenge - First Public Release

As a note - make sure you've grabbed Version 36d rather than 36a. 36a has a borked control scheme, which 36b doesn't, or rather, shouldn't. Let me know if the case is otherwise. 36b and 36c also have...
ACESpark Fan Games 92 99,167 16-04-2017, 04:22 PM
  Thread: Current Fixes for next version:
Post: RE: Current Fixes for next version:

Fixes for Version 36d: Main Menus * Hopefully fixed an issue involving the cursor moving you regardless of whether you asked it to or not, if you had a Xbox controller plugged in. Clash Man * Doors ...
ACESpark Quint's Revenge 5 8,485 16-04-2017, 03:38 PM
  Thread: Quint's Revenge - Version 1.0.36b released!
Post: Quint's Revenge - Version 1.0.36b released!

[img]http://www.sprites-inc.co.uk/files/Game/QR/QRTitle.gif[/img] Wait. What? Yeah, I've been sitting on this update a little too past Quint's Revenge's sell by date, but a few things going on, and ...
ACESpark News 0 1,918 16-04-2017, 02:00 PM
  Thread: Quint's Revenge - First Public Release
Post: RE: Quint's Revenge - First Public Release

Have you unzipped the game? It needs all its files unzipped in order to run.
ACESpark Fan Games 92 99,167 14-04-2017, 11:38 PM
  Thread: Sprite Rips?
Post: RE: Sprite Rips?

Any further projects involving Revolution Remix should only happen when the game is actually finished. In the mean time everything is subject to change and isn't finalised until the game is actually r...
ACESpark Mega Man Revolution 7 3,422 08-04-2017, 04:53 PM
  Thread: MaGMML2 - RELEASE, GO TO THE WEBSITE
Post: RE: MaGMML2 - Rules + Discussion. JUDGING COMPLETE...

In regards to the Flash Man streams: Multiple streams, definitely. I feel showcasing the game to the best of your abilities would be for the best, personally. Maybe... release the lower tier results? ...
ACESpark Make a Good Mega Man Level 442 184,749 04-04-2017, 08:42 AM
  Thread: Testers Wanted for Mega Man Themed Card Game
Post: Testers Wanted for Mega Man Themed Card Game

Hey, myself and a friend, (goes by Loyana online), have been for the past year developing a co-operative deckbuilder Mega Man card game, and we'd like others to test it, and hopefully to see if people...
ACESpark News 0 1,723 26-03-2017, 08:25 PM
  Thread: Quint's Revenge - First Public Release
Post: RE: Quint's Revenge - First Public Release

Yeah that segment's warp is a known glitch. Just falling into the pit there causes a warp too. It was the result of a misplaced checkpoint marker. If and when I actually release the update to the gam...
ACESpark Fan Games 92 99,167 26-03-2017, 11:54 AM
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