Fan Game OH JOES! (A Proto Man Adventure)
#1
For the last 2 years, I've been working on a fangame called OH JOES! (A Proto Man Adventure), which has now been released. The premise is that Proto Man must recover his stolen Proto Shield from a fortress full of Sniper Joes and their ilk, and the overall tone of the game is lighthearted and occasionally ridiculous. The game can be beaten in under an hour, but there are multiple paths, multiple difficulty settings, multiple playable characters, and lots of secrets (from collectable JOES letters to hidden power-ups to silly Easter eggs) to keep the gameplay fresh. There's even alternate language options, including Spanish, French, and German. It's more of a puzzle and strategy game than it is a traditional Mega Man game—you CAN force your way through everything, but the challenges are specifically designed to get you to think before you act.

Why a game about Joes? After playing the official games and numerous fangames, I got tired of seeing the same few Joes used in the same few ways—blocking boring hallways, guarding the tops of boring ladders, etc. I wanted to make a game that showcased some of the different and creative ways Joes could be used, mainly by combining them with a variety of gimmicks from across the Classic series. If this sounds like your kind of game (and admittedly, it's not for everybody), check out the game's official page for download links, more screenshots, and a full list of features:


The game is still growing and changing as bug reports and suggestions come in, so check back periodically for updates.

Lastly, if you're interested in some behind-the-scenes stories, I'm writing an ongoing series of blog posts that cover the major aspects of designing this game. Here's what I've got so far:

- OH JOES! Developer Diary #1: Timeline of a Dream
- OH JOES! Developer Diary #2: Programming

Screenshots:


[Image: ohjoes1.png]

[Image: ohjoes4.png]

[Image: ohjoes3.png]

[Image: ohjoes5.png]

[Image: ohjoes2.png]

[Image: ohjoes6.png]

[Image: ohjoes7.png]

[Image: ohjoes10.png]

Original post leftovers:

For better or for worse, Sniper Joes and their ilk are a staple of the Mega Man franchise. Although the official games are good about continually introducing new types of Joes, fangames tend to gravitate toward the same few varieties, and both the official and unofficial games keep using Joes in the same few configurations. How many times have you seen a Joe, with no other enemies or hazards around, blocking your way forward? I say it's time to shake things up.

OH JOES! (A Proto Man Adventure) sends Proto Man on a mission to reclaim his stolen Proto Shield from a fortress full of Joes. This isn't a typical fangame with a stage select and eight Robot Masters to choose from; this is an exploration of the untapped potential of an iconic enemy type. The game is relatively short, but difficult enough to keep you busy for an afternoon...and per the feedback I've heard about "Maze of Death" and my Mega Man Endless levels, there's a big emphasis on learning curve, and checkpoints and power-ups are plentiful. OH JOES! is designed for hardcore fans like me, but I want it to be accessible to everyone.

Status as of April 7, 2018:
THE GAME HAS BEEN RELEASED! Download it here.

Features:
- Stable game engine (based on Make a Good Mega Man Level Contest 1, with programming assistance from Blyka, Entity1037, Renhoek, SnoruntPyro, and WreckingPrograms)
- Original music by CosmicGem, Flashman85, Jasper Valentine, MiniMacro, and RushJet1
- Intro cutscene with artwork by Phusion
- 4 levels, with multiple paths and lots of secrets, including JOES letters to collect
- 7 types of Joes and around a dozen hazards from Mega Man 1-10
- Three playable characters—Proto Man, Break Man, and an unlockable secret character—each with their own unique characteristics and weapon selection
- Three meaningfully different difficulty settings, which also slightly impact the ending you get
- Customizable controls and charge shot SFX; optional Energy Balancer
- Game Over screen with randomized gameplay tips
- Save system that remembers the current stage and how many lives and tanks you have; option to save and quit at any time
- Alternate language options: French, German, and Spanish, translated by Garirry, PKWeegee, and Dan A. Castro, respectively
No matter where you go, there you are.
Reply


Messages In This Thread
OH JOES! (A Proto Man Adventure) - by Flashman85 - 24-11-2016, 07:15 AM
RE: OH JOES! (A Proto Man Adventure) - by Garirry - 24-11-2016, 08:22 AM
RE: OH JOES! (A Proto Man Adventure) - by Rokim21 - 24-11-2016, 08:16 PM
RE: OH JOES! (A Proto Man Adventure) - by Rokim21 - 25-11-2016, 02:56 PM
RE: OH JOES! (A Proto Man Adventure) - by Renhoek - 14-04-2017, 10:27 AM
RE: OH JOES! (A Proto Man Adventure) - by Zynk - 20-09-2017, 10:39 PM
RE: OH JOES! (A Proto Man Adventure) - by Kyubi - 22-01-2018, 08:28 PM
RE: OH JOES! (A Proto Man Adventure) - by Zynk - 03-03-2018, 06:52 AM
RE: OH JOES! (A Proto Man Adventure) - by N-Mario - 08-04-2018, 03:38 AM
RE: OH JOES! (A Proto Man Adventure) - by N-Mario - 08-04-2018, 04:50 AM
RE: OH JOES! (A Proto Man Adventure) - by Garirry - 08-04-2018, 04:52 AM
RE: OH JOES! (A Proto Man Adventure) - by N-Mario - 08-04-2018, 06:32 AM
RE: OH JOES! (A Proto Man Adventure) - by Zynk - 08-04-2018, 12:40 PM
RE: OH JOES! (A Proto Man Adventure) - by Zynk - 09-04-2018, 11:41 AM
RE: OH JOES! (A Proto Man Adventure) - by Threxx - 09-04-2018, 12:13 PM
RE: OH JOES! (A Proto Man Adventure) - by Garirry - 14-04-2018, 03:35 AM
RE: OH JOES! (A Proto Man Adventure) - by Blyka - 17-04-2018, 05:43 PM
RE: OH JOES! (A Proto Man Adventure) - by Garirry - 18-04-2018, 09:20 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)