Share Your Game Development Stories!
Many of us here have been involved in some aspect of game development—planning, programming, art, music, level design, writing, translation, playtesting, promotion, etc. Whether our projects have been released or canceled, popular or unpopular, we probably have some worthwhile stories to tell. I'd love to hear about your game development experiences (particularly with Mega Man fangames, but any games will do). Insightful stories, funny anecdotes, unreleased audiovisual work with explanations attached...whatever you feel like sharing.

I'll start by sharing the first installment in my developer diary blog post series for OH JOES! (A Proto Man Adventure) (verbosity alert):
No matter where you go, there you are.

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Share Your Game Development Stories! - by Flashman85 - 09-04-2018, 05:16 PM

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