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[Fan Game] Mega Man SD
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CosmicGem Offline
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Post: #1
Mega Man SD
[Image: sdlogo_upscale.png?dl=0]

Hello - I am posting this on behalf of Team Circadia, the team behind the development of the upcoming fangame, Mega Man Shattered Diamond.

You can find out much more information about the game on our social media, linked below! This thread will be used periodically to contain updates for the project.

Twitter: https://twitter.com/TeamCircadia/
Tumblr: https://mmsdgame.tumblr.com/
YouTube: https://www.youtube.com/channel/UCJRgOl0...9DhEnCOD5A

Stay tuned for more updates!
(This post was last modified: 12-07-2017 10:44 PM by CosmicGem.)
25-12-2015 08:23 PM
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ansoncheng Offline
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Post: #2
RE: MegaMan SD
I already work two stage about tsumai man & torch man stage mockup.
Hopefully team can use that.
28-12-2015 04:26 PM
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iYamWhatIYam Offline
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Post: #3
RE: MegaMan SD
This looks cool. I'd like to help in the music department! May I compose some themes for you?

Here's a Mega Man-styled song I made a while agofor you to review. It's in a .zip folder.


Attached File(s)
.zip  Donut Man.zip (Size: 1.31 MB / Downloads: 25)

Mike Crain Wrote:lol i take history with a grain of salt, because it's always written by the victors
and i wasnt there
- Mike Crain; May 2, 2016
(This post was last modified: 28-12-2015 11:11 PM by iYamWhatIYam.)
28-12-2015 10:51 PM
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iYamWhatIYam Offline
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Post: #4
RE: MegaMan SD
No. I will set one up now, and send you a PM with my Skype info.

Mike Crain Wrote:lol i take history with a grain of salt, because it's always written by the victors
and i wasnt there
- Mike Crain; May 2, 2016
29-12-2015 12:32 AM
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MiniMacro Offline
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Post: #5
RE: MegaMan SD
I'd like to help! I have experience in pixel art, music composition, and game design. If you need any demos, just ask.
29-12-2015 03:34 PM
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Cyanosis Offline
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Post: #6
RE: Mega Man SD
Zipline Man's name doesn't really sound like a Robot Master to me.
Would Cable Man or Wire Man work?
Are you going to have a flying fox enemy in their stage? Apparently 'flying fox' is another term for a zipline. There could even be a chance to homage the Sonic crossover using Tails or Tails Man if you wanted to.

Spreading the blue disease...
07-04-2016 06:41 AM
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Wkay Offline
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Post: #7
RE: Mega Man SD
This looks and sounds decent. I like the Wily Wars edit.

However, there's just one thing...
"Weapon: Vine Whip"
That sounds so wrong to me.

[Image: iZwWp.png]
19-04-2016 11:35 PM
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CosmicGem Offline
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Post: #8
RE: Mega Man SD
THESE DESIGNS ARE OUTDATED! PLEASE REFER TO THE NEWEST POST BY THREXX DETAILING THE NEW DESIGNS!


(This post was last modified: 31-05-2017 12:54 AM by CosmicGem.)
11-10-2016 03:57 PM
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Scorpio Offline
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Post: #9
RE: Mega Man SD
The sprites look good, but I think some of them (Switch Man, Breeze Man, and especially Quarry Man) look really big. Do you think you could put some other sprites next to them for comparison, or are the supposed to be huge?
12-10-2016 08:56 AM
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Linzodakatz Offline
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Post: #10
RE: Mega Man SD
Looking good Gem!

Licensed Game=Cash In

Well, most of the time anywho

-Linzo
12-10-2016 04:56 PM
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barberbarberjoe Offline
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Post: #11
RE: Mega Man SD
Good designs overall, my faves are Quarry Man, Jungle Man and (to an extent) Ember Woman.

However, I wouldn't call myself an expert on robot AI ethics but isn't "wiped out all living species in an eastern canyon" seems a bit too extreme, if you ask me.

That said, any chances for controller compatibility from the outset?
12-10-2016 05:36 PM
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Alienoid Offline
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Post: #12
RE: Mega Man SD
(12-10-2016 08:56 AM)Scorpio Wrote:  The sprites look good, but I think some of them (Switch Man, Breeze Man, and especially Quarry Man) look really big. Do you think you could put some other sprites next to them for comparison, or are the supposed to be huge?

First thing to note is that Quarry Man is especially supposed to be big. Wouldn't quite make sense to have a heavy-duty digging robot and not have him be bulky, would it? I can't personally speak for Switch and Breeze since I didn't create any of the original sprites, though.

That being said, here, I decided to compare them with the Wily Wars bosses. This was far more trouble to make than I expected, it should not have been as hard as it was.

[Image: 714a029d26f349ff9b9ea688c7a71e5a.png]
13-10-2016 02:52 AM
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Valo Offline
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Post: #13
RE: Mega Man SD
I love how you tried to make a bigger style, but ember and Jungle still use NES sized heads and proportions. Where's the consistency?

[Image: RF8iZPq.png]
13-10-2016 03:57 AM
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Kallisto Offline
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Post: #14
RE: Mega Man SD
I personally love how these robot masters are designed, and Quarry Man is pretty awesome. He looks like a mix of Ground Man merged with Guts Man.
16-10-2016 05:57 PM
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CosmicGem Offline
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Post: #15
RE: Mega Man SD
This post is a little late, but here's art for Switch Man by Karakato.

17-11-2016 05:28 PM
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Kallisto Offline
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Post: #16
RE: Mega Man SD
Love how you did Switch Man's design..I want to take a guess how he is going to work.

Basically he'll turn off the lights in the boss room, and all you'll see is his glowing orbs unless hit his switch with a special weapon! Smile
(This post was last modified: 04-12-2016 08:58 AM by Kallisto.)
04-12-2016 08:58 AM
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Threxx Offline
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Post: #17
RE: Mega Man SD
For a few weeks, I am CosmicGem, as he is away and has left me in charge of the project. Here are some mild updates on the project.

NEW LOGO:

The game's logo has been updated. Before you ask, yes, the diamond is not shattered. This is done on purpose so that the logo is more readable.

-========-

In addition, we are planning a major overhaul to all of the Robot Master designs in the game, so stay tuned for this. Flurry Man (formerly Tundra Man) is the first of these redesigns. The artwork and design was done by Valo.

FLURRY MAN:

-========-

Finally, below, I have a playlist with updated tracks, including the new Switch Man theme, composed by myself.

https://www.youtube.com/playlist?list=PL...e3ExmmnLEr

SWITCH MAN THEME:

-========-

Enjoy this minor update! This is mainly just to let people know that the project's still going, just laying low for now.

Generally disgruntled composer and Ideas Guy™. Currently operating the Robot Master Rally!

YouTube: https://www.youtube.com/channel/UC8JCLmX...ji0sctyEYQ
SoundCloud: https://soundcloud.com/threxx-danne
(This post was last modified: 12-07-2017 03:19 PM by Threxx.)
27-05-2017 08:15 PM
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Threxx Offline
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Post: #18
RE: Mega Man SD
MEGA MAN SHATTERED DIAMOND - ROBOT MASTERS

After a blitz of work over the past few days, our talented artists have taken a hard look at the existing RM cast (which you can view in CosmicGem's older post) and we've given every Robot Master updates, to varying degrees of intensity.

All of SD's bots are given the designation "DDN", which stands for "Dawn/Dusk Number", after our two new scientists, Drs. Rayleigh Dawn and Bortle Dusk.

DAWN: [Image: DawnIdle.png?dl=0]

DUSK: [Image: DuskIdle.png?dl=0]

Who are these doctors and what is their importance to our story? Only time will tell on that one.

Without further ado, the Robot Master cast. Biographies and concept sketches are included under the spoiler tags.


-========-
DDN-001 - FLURRY MAN

New design by Valo (Replaces Zipline Man)

OLD SPRITE: [Image: TundraManSprite.png?dl=0]
NEW SPRITE: [Image: FlurryManSprite.png?dl=0]
MUGSHOT: [Image: flurry.png?dl=0]

CONCEPT SKETCH BY VALO:

BIOGRAPHY:

-========-
DDN-002 - SWITCH MAN

New design by Karakato

OLD SPRITE: [Image: SwitchManSprite.png?dl=0]
NEW SPRITE: [Image: SwitchManSprite.png?dl=0]
MUGSHOT: [Image: switch.png?dl=0]

CONCEPT SKETCH BY KARAKATO:

BIOGRAPHY:


-========-
DDN-003 - EMBER WOMAN

New design by Valo

OLD SPRITE: [Image: EmberWomanSprite.png?dl=0]
NEW SPRITE: [Image: EmberWomanSprite.png?dl=0]
MUGSHOT: [Image: ember.png?dl=0]

CONCEPT SKETCH BY VALO:

BIOGRAPHY:


-========-
DDN-004 - QUARRY MAN

New design by Valo

OLD SPRITE: [Image: QuarryManSprite.png?dl=0]
NEW SPRITE: [Image: QuarryManSprite.png?dl=0]
MUGSHOT: [Image: quarry.png?dl=0]

CONCEPT SKETCH BY VALO:

BIOGRAPHY:
-========-
DDN-005 - JUNGLE MAN

New design by Valo

OLD SPRITE: [Image: JungleManSprite.png?dl=0]
NEW SPRITE: [Image: JungleManSprite.png?dl=0]
MUGSHOT: [Image: jungle.png?dl=0]

CONCEPT SKETCH BY VALO:

BIOGRAPHY:


-========-
DDN-006 - ORBIT WOMAN

New design by Valo

OLD SPRITE: [Image: OrbitManSprite.png?dl=0]
NEW SPRITE: [Image: OrbitWomanSprite.png?dl=0]
MUGSHOT: [Image: orbit.png?dl=0]

CONCEPT SKETCH BY VALO:

BIOGRAPHY:


-========-
DDN-007 - TSUNAMI MAN:

New design by Golden-Shades

OLD SPRITE: [Image: TsunamiManSprite.png?dl=0]
NEW SPRITE: [Image: TsunamiManSprite.png?dl=0]
MUGSHOT: [Image: tsunami.png?dl=0]

CONCEPT SKETCH BY GOLDEN-SHADES:

BIOGRAPHY:


-========-
DDN-008 - BREEZE MAN:

New design by Golden-Shades and Valo

OLD SPRITE: [Image: BreezeManSprite.png?dl=0]
NEW SPRITE: [Image: BreezeManSprite.png?dl=0]
MUGSHOT: [Image: breeze.png?dl=0]

CONCEPT SKETCH BY VALO:

BIOGRAPHY:

Leave your comments and questions in the thread!


-========-
Just as a final note, the final drafts of the bios will include "Good Point/Bad Point" etc. as in the official bios. I just haven't written these yet, and they'd just take up even more space in the post anyway.

-========-
Edit #1: Added Jungle Man sketch.
Edit #2: Rewritten Ember Woman bio.
Edit #3: Added robot master mugshots.
Edit #4: UPDATED JUNGLE MAN DESIGN BY VALO

Generally disgruntled composer and Ideas Guy™. Currently operating the Robot Master Rally!

YouTube: https://www.youtube.com/channel/UC8JCLmX...ji0sctyEYQ
SoundCloud: https://soundcloud.com/threxx-danne
(This post was last modified: 06-06-2017 06:06 PM by Threxx.)
31-05-2017 12:47 AM
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Entity1037 Offline
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Post: #19
RE: Mega Man SD
Quarry Man and Jungle Man don't really looked like improved designs to me, just different ones. Though the rest look overall stronger than their previous designs. Good job.

Programming a thing, ba da baa, programming a thing, ba da baa...
31-05-2017 04:32 AM
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Threxx Offline
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Post: #20
RE: Mega Man SD
The stage select for SD, complete with Mega Man and Bass color schemes:

[Image: StageSelect_MM.png?dl=0][Image: StageSelect_Bass.png?dl=0]

The previous post has also been updated with the robot master mugshots.

Generally disgruntled composer and Ideas Guy™. Currently operating the Robot Master Rally!

YouTube: https://www.youtube.com/channel/UC8JCLmX...ji0sctyEYQ
SoundCloud: https://soundcloud.com/threxx-danne
01-06-2017 12:26 AM
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