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Okay, So What Did We Actually Do Right? (In Regards To Mega Man Fan Games)
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Gaia Offline
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Post: #21
RE: Okay, So What Did We Actually Do Right? (In Regards To Mega Man Fan Games)
Dohoho, we're getting to the big leauges now, eh?





Hard Hat did the following:
  • Playable met. What can go wrong?
  • Being a parody, it doesn't take itself too seriously
  • The level design is consistent and compliments the gameplay style
  • SPIKES AREN'T SCATTERED ALL OVER THE FUCKING PLACE

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Quote:(20:08:09) Gaia: jace hey jace
(20:08:16) Gaia: children's card games is on
(20:09:27) Jace: ...
(20:09:35) Jace: How the HELL did you know I put that on my TV
(01:30:24) Rhythm_BCA: be yourself and don't pretend to be what you think they think you should be
(This post was last modified: 26-09-2016 12:06 PM by Gaia.)
26-09-2016 12:04 PM
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spacorn Offline
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Post: #22
RE: Okay, So What Did We Actually Do Right? (In Regards To Mega Man Fan Games)
I only found this thread after going through the 8 pages of the "where did we go wrong" one, and was very interested to see what games you did recommend. By far the best I got from this visit was your recommendations of Rock Force! I had it on my hdd it since forever but never actually tried it, having an OC on the front was a bit off putting for me. Now, after going through the first couple of stages, so far I think it's going to end up being my favourite Mega Man fangame!

Also I'm curious what you guys think of Rokko Chan? Even if it's not a Mega Man game by name I found it to be very on-par with the best classic Mega Man games in terms of stage design, difficulty, fun bosses and weapons. It's easily one of my favourites. Too bad it's browser only and it's inevitably going to be lost forever at some point...
31-07-2017 05:01 PM
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Entity1037 Offline
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Post: #23
RE: Okay, So What Did We Actually Do Right? (In Regards To Mega Man Fan Games)
Rokko Chan was alright. I think it has a lot of problems with its design, although I'm on mobile right now and don't feel like trying to type out everything at the moment. I'm pretty sure you could download it to your computer if you just dig around in the HTML code of the page a bit though. Maybe I'll take a look later

Programming a thing, ba da baa, programming a thing, ba da baa...
31-07-2017 10:59 PM
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M. Jacquelinae Offline
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Post: #24
RE: Okay, So What Did We Actually Do Right? (In Regards To Mega Man Fan Games)
Rokko Chan is stellar, although it's very much an X game in NES drag.

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01-08-2017 03:22 PM
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spacorn Offline
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Post: #25
RE: Okay, So What Did We Actually Do Right? (In Regards To Mega Man Fan Games)
(31-07-2017 10:59 PM)Entity1037 Wrote:  I'm pretty sure you could download it to your computer if you just dig around in the HTML code of the page a bit though. Maybe I'll take a look later
The swf file can be downloaded but it alone doesn't work, it's some sort of wrapper that downloads the rest of the game from the server.
At least I wasn't able to download it, but if you or anyone else reading this managed to download it, please share it! I would really appreciate it.
01-08-2017 11:21 PM
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r7465 Offline
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Post: #26
RE: Okay, So What Did We Actually Do Right? (In Regards To Mega Man Fan Games)
Hard Hat 3. Excellent game, the thought of playing Speed Man's level rises my andrenaline and I'm serious about it. Gyro Man/Pharaoh Man in the first one.

HH3 has to be my favorite fan game and there's no doubt about it.
02-08-2017 05:37 PM
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