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MaGMML2 - Rules + Discussion. SUBMISSIONS OPEN, LEVELS DUE FEB 13
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Doctor Novakaine Offline
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Post: #181
RE: MaGMML2 - Rules + Discussion. SUBMISSIONS OPEN, LEVELS DUE FEB 13
(12-01-2017 04:03 PM)notencore Wrote:  
Quote:Or you could have a maze or a big circle and there are Energy Elements hidden around the level, so it's a scavenger hunt rather than a race to the exit.

Oh.

Oh no.

Please have mercy based Flashman.

No! No mercy! Go whole hog, the world is your chocolate-covered cherry! (In all honesty I really liked your MAGMML stage, even if I did die several times in it.)
12-01-2017 09:53 PM
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SnoruntPyro Offline
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Post: #182
RE: MaGMML2 - Rules + Discussion. SUBMISSIONS OPEN, LEVELS DUE FEB 13
So apparently my insertion method for magmml1 doesn't work anymore!!! I updated the main post with a new submission method that should (hopefully) work better.
13-01-2017 02:04 AM
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BBLIR Offline
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Post: #183
RE: MaGMML2 - Rules + Discussion. SUBMISSIONS OPEN, LEVELS DUE FEB 13
Thank you!
13-01-2017 02:22 PM
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Flashman85 Offline
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Post: #184
RE: MaGMML2 - Rules + Discussion. SUBMISSIONS OPEN, LEVELS DUE FEB 13
(12-01-2017 09:53 PM)Doctor Novakaine Wrote:  
(12-01-2017 04:03 PM)notencore Wrote:  
Quote:Or you could have a maze or a big circle and there are Energy Elements hidden around the level, so it's a scavenger hunt rather than a race to the exit.

Oh.

Oh no.

Please have mercy based Flashman.

No! No mercy! Go whole hog, the world is your chocolate-covered cherry! (In all honesty I really liked your MAGMML stage, even if I did die several times in it.)

Hah! I was honestly considering having the first screen of my MaGMML2 stage be an exact copy of my MaGMML1 stage, same music and everything, but then you fall through the floor into a completely unrelated level. Potentially hilarious, but probably not worth the inevitable point deduction for dedicating a whole screen to an in-joke (see: the responses to the last screen of my MaGMML1 entry).

Someday, I might follow through on my original concept for Maze of Death, which involves a scavenger hunt for Energy Elements in a giant cube of interconnected deathtrap rooms (à la the movie Cube). But, because the judges are watching and I don't want to be disqualified for leaking my level, let's say that today is not that day. Wink


No matter where you go, there you are.
13-01-2017 03:44 PM
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ThatOneEnderMan Offline
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Post: #185
RE: MaGMML2 - Rules + Discussion. SUBMISSIONS OPEN, LEVELS DUE FEB 13
(13-01-2017 03:44 PM)Flashman85 Wrote:  

15-01-2017 12:51 AM
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Flashman85 Offline
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Post: #186
RE: MaGMML2 - Rules + Discussion. SUBMISSIONS OPEN, LEVELS DUE FEB 13
(15-01-2017 12:51 AM)ThatOneEnderMan Wrote:  


No matter where you go, there you are.
15-01-2017 05:11 PM
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Entity1037 Online
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Post: #187
RE: MaGMML2 - Rules + Discussion. SUBMISSIONS OPEN, LEVELS DUE FEB 13
(15-01-2017 05:11 PM)Flashman85 Wrote:  


Programming a thing, ba da baa, programming a thing, ba da baa...
(This post was last modified: 16-01-2017 10:59 AM by Entity1037.)
16-01-2017 10:59 AM
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