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[Fan Game] Rockman X: Pandora's Box [Demo available]
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HDNua Offline
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Post: #1
Rockman X: Pandora's Box [Demo available]
Demonstration:




More demonstrations are here:
https://youtu.be/YfypBYm6bgU
https://youtu.be/sAG3oj7E6rA
https://youtu.be/xkpXuahvWbE

Github Link: https://github.com/HDNua/RxpbEngineUnity
Demo Download: http://hdnua.tistory.com/60

--------------------------------------------------------------------------------------
Team SnakeHead
Developer: 누아 (rbfwmqwntm@naver.com)
Composer: flamme
Graphic Designer: 알엑스

Notice
1. Rights used in this fan-game is reserved by CAPCOM.
2. If you want to report bugs, send me an e-mail or reply comment to this post(http://hdnua.tistory.com/60).
3. We are waiting for joining graphics designer (we need sprites especially).
4. Engine is based on Unity3D and released on public with MIT license. Hope you enjoy.
5. CCL is applied to resources which name has prefix "RX_".

Features
+ 32bit graphics
+ Widescreen resolution
+ Natural animation
+ Story-focused classical Megaman X game
+ Local co-op play supported
+ Cross-platform; Available on Windows, Mac OS X and even the Ubuntu Linux
+ Localization support is scheduled
+ XBox One Controller Support

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Rockman X: Pandora's Box is a fan game project of Megaman X since July, 2015.
We need volunteers to work.

Everyone can join this project freely.
1) Sprite creator: Draw sprites which does not exist yet but need in this game.
2) Developer: RXPB's engine is on public on Github. You can implement modules to use.
3) Illustrator: Draw illusts of cutscenes or scg in game.
4) General: Make GIF animation moving each sprites' position appropriately.

--------------------------------------------------------------------------------------
Hope you enjoy. Smile
11-04-2017 07:56 AM
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GavinDragon Online
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Post: #2
RE: Rockman X: Pandora's Box [Demo available]
i would be happy to work as an illustrator for your project would you like to see some examples of my work?
11-04-2017 07:55 PM
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HDNua Offline
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Post: #3
RE: Rockman X: Pandora's Box [Demo available]
(11-04-2017 07:55 PM)GavinDragon Wrote:  i would be happy to work as an illustrator for your project would you like to see some examples of my work?

Of course I'm glad that. Where can I find it?
12-04-2017 02:02 AM
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GavinDragon Online
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Post: #4
RE: Rockman X: Pandora's Box [Demo available]
(12-04-2017 02:02 AM)HDNua Wrote:  
(11-04-2017 07:55 PM)GavinDragon Wrote:  i would be happy to work as an illustrator for your project would you like to see some examples of my work?

Of course I'm glad that. Where can I find it?

okay so a few places
youtube: https://www.youtube.com/channel/UCM6vHVE...R8yvHGntZg
deviant art: gavindragon.deviantart.com
skype: GavinDragon2
Discord: GavinDragon #8330
and here on sprites inc just tell me what you want a sketch of and ill try my best
12-04-2017 03:03 AM
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ApselTheBlue Offline
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Post: #5
RE: Rockman X: Pandora's Box [Demo available]
Neat. The engine looks like its coming along nicely. The only thing that bothers me is the screen size. It's too wide. Is that permanent thing?
12-04-2017 03:41 AM
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Thoron Offline
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Post: #6
RE: Rockman X: Pandora's Box [Demo available]
After watching the demos you posted, I'm quite impressed with your team's progress!

Several things that I especially like are: the engine physics seem to be accurate to the original titles, and the game is zoomed out more compared to the PS MMX titles. This means that there's more time to react to enemies, and more stuff can be fit on-screen at once. Also, thank you for providing cross-platform support. Most MM fangames released only work natively on Windows.
12-04-2017 05:10 AM
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HDNua Offline
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Post: #7
RE: Rockman X: Pandora's Box [Demo available]
(12-04-2017 03:03 AM)GavinDragon Wrote:  
(12-04-2017 02:02 AM)HDNua Wrote:  
(11-04-2017 07:55 PM)GavinDragon Wrote:  i would be happy to work as an illustrator for your project would you like to see some examples of my work?

Of course I'm glad that. Where can I find it?

okay so a few places
youtube: https://www.youtube.com/channel/UCM6vHVE...R8yvHGntZg
deviant art: gavindragon.deviantart.com
skype: GavinDragon2
Discord: GavinDragon #8330
and here on sprites inc just tell me what you want a sketch of and ill try my best



Sorry for late.
I saw your works uploaded on youtube and devianart.

I want to ask if you are able to draw full SCG of character. You know that real illusts and pencil sketches are different.

Tell me if you can draw like these illusts by yourself.
(Please click below link; I changed it from image to link because it's too big.)
SCG-X 1
SCG-X 2
SCG-Z

(12-04-2017 03:41 AM)ApselTheBlue Wrote:  Neat. The engine looks like its coming along nicely. The only thing that bothers me is the screen size. It's too wide. Is that permanent thing?


I thought widescreen makes game better but I'll consider that.

Thanks for cheering me up Smile

(12-04-2017 05:10 AM)Thoron Wrote:  After watching the demos you posted, I'm quite impressed with your team's progress!

Several things that I especially like are: the engine physics seem to be accurate to the original titles, and the game is zoomed out more compared to the PS MMX titles. This means that there's more time to react to enemies, and more stuff can be fit on-screen at once. Also, thank you for providing cross-platform support. Most MM fangames released only work natively on Windows.


1. Yeah I knew someone feels that widescreen is better than 4:3!
Now I'm thinking that I can make the engine supports both resolutions because quite lot of people felt weird about the resolution.

2. "Cross-Platform support" is one of the fascinating features of this game! You knows the way how to encourage game developer Big Grin

Thanks for cheering me up Smile
(This post was last modified: 12-04-2017 04:34 PM by HDNua.)
12-04-2017 04:15 PM
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GavinDragon Online
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Post: #8
RE: Rockman X: Pandora's Box [Demo available]
i can draw in the maverick hunter style, however i don't have the tools currently to do digital art. For me to do that i would have to redo it on the computer which is a time consuming process. the only other way i could make it digital is scanning it onto the computer which wouldn't look bad and would fit your style while giving it a unique look. if that's not what your looking for sorry you'll have to find someone else then.
13-04-2017 12:24 AM
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ApselTheBlue Offline
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Post: #9
RE: Rockman X: Pandora's Box [Demo available]
I do digital art. Check out my stuff here. I'm pretty busy but I don't mind helping out with the art.
http://apselhaven.deviantart.com/
13-04-2017 01:57 AM
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HDNua Offline
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Post: #10
RE: Rockman X: Pandora's Box [Demo available]
(13-04-2017 12:24 AM)GavinDragon Wrote:  i can draw in the maverick hunter style, however i don't have the tools currently to do digital art. For me to do that i would have to redo it on the computer which is a time consuming process. the only other way i could make it digital is scanning it onto the computer which wouldn't look bad and would fit your style while giving it a unique look. if that's not what your looking for sorry you'll have to find someone else then.


I see.. Sadly I think this is not the time we can work together. Thanks for your interest.

(13-04-2017 01:57 AM)ApselTheBlue Wrote:  I do digital art. Check out my stuff here. I'm pretty busy but I don't mind helping out with the art.
http://apselhaven.deviantart.com/


I saw your artworks.

It seems that you are more good at drawing some cute(SD style?) characters and It's sad to say that I think your drawing style does not fit on my Megaman X games a little...

Anyway, thank you for interest.
(This post was last modified: 13-04-2017 03:55 PM by HDNua.)
13-04-2017 02:56 PM
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ApselTheBlue Offline
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Post: #11
RE: Rockman X: Pandora's Box [Demo available]
I just drew a boss for Sycnhro Poject here: http://apselhaven.deviantart.com/art/Meg...-674818394

I am a rather varied artist. No problem if it's not your thing. Just showing that I'm capable of more than cute stuff
14-04-2017 02:10 PM
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GavinDragon Online
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Post: #12
RE: Rockman X: Pandora's Box [Demo available]
(14-04-2017 02:10 PM)ApselTheBlue Wrote:  I just drew a boss for Sycnhro Poject here: http://apselhaven.deviantart.com/art/Meg...-674818394

I am a rather varied artist. No problem if it's not your thing. Just showing that I'm capable of more than cute stuff

i did the redesign of x for megaman x calamity redid the logo and everything

(This post was last modified: 24-04-2017 10:53 PM by Blackmore Darkwing.)
17-04-2017 12:35 PM
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HDNua Offline
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Post: #13
RE: Rockman X: Pandora's Box [Demo available]
(14-04-2017 02:10 PM)ApselTheBlue Wrote:  I just drew a boss for Sycnhro Poject here: http://apselhaven.deviantart.com/art/Meg...-674818394

I am a rather varied artist. No problem if it's not your thing. Just showing that I'm capable of more than cute stuff


Sorry for late. I was busy because I'm studying for mid-term exam(actually still...).

Excuse me but... Honestly I'm interested in your boss's character design, rather than illustration.
This boss you showed me is quite fascinating. I want to ask couple of things.
1. May I ask if you designed the concept of the boss by yourself?
2. Did you design the boss character's moving patterns, characteristics and its personalities too? Or... Is this drawn without considering them?
(This post was last modified: 19-04-2017 12:09 PM by HDNua.)
19-04-2017 12:08 PM
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ApselTheBlue Offline
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Post: #14
RE: Rockman X: Pandora's Box [Demo available]
1. I designed the boss myself while using pictures of mavericks and reploids as references.
2. I did. Though I can't talk publicly about them. I think the team would rather keep the boss pattern and etc. a secret until we get the character sprited and coded.
20-04-2017 01:26 AM
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HDNua Offline
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Post: #15
RE: Rockman X: Pandora's Box [Demo available]
(20-04-2017 01:26 AM)ApselTheBlue Wrote:  1. I designed the boss myself while using pictures of mavericks and reploids as references.
2. I did. Though I can't talk publicly about them. I think the team would rather keep the boss pattern and etc. a secret until we get the character sprited and coded.


May I ask if you can join our team as boss character designer, not illustrator?
21-04-2017 12:56 AM
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ApselTheBlue Offline
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Post: #16
RE: Rockman X: Pandora's Box [Demo available]
Sure, Just PM me if you ever need any design advice once you have an illustrator.
21-04-2017 05:39 AM
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HDNua Offline
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Post: #17
RE: Rockman X: Pandora's Box [Demo available]
(21-04-2017 05:39 AM)ApselTheBlue Wrote:  Sure, Just PM me if you ever need any design advice once you have an illustrator.

Great! I'll send you message when I'm readied. Smile
24-04-2017 11:27 AM
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HDNua Offline
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Post: #18
RE: Rockman X: Pandora's Box [Demo available]
(21-04-2017 05:39 AM)ApselTheBlue Wrote:  Sure, Just PM me if you ever need any design advice once you have an illustrator.

I put your name on project introduction page's supporters list. You can check it in here.
https://github.com/HDNua/RxpbEngineUnity...supporters
24-04-2017 06:05 PM
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