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Well, MaGMML2 release thread is dead so... help?
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Wise Person Offline
Glitches seem to be my enemy.
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Post: #1
Well, MaGMML2 release thread is dead so... help?
Yeah, I've had this problem with MaGMML 2's Wily 6.
So you know that tier 3-4 boss? Spike crusher Man or something? He has this floating fireball attack that crashes the game whenever it hits. they never go away, either. Does anyone have any quick tips on how to kill him?
By the way, the error message appears like this.
FATAL ERROR in action number 1 of Step EventobjMegaman for object prtEnemyProjectile: Variable <unknown_object>. <unknown variable> (100418, -2147483648) not set before reading it. at gml_Object_prtEnemyProjectile_Collision_0
11-11-2017 02:44 AM
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Mick Galbani Offline
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Post: #2
RE: Well, MaGMML2 release thread is dead so... help?
Have you downloaded the latest version? That's a glitch in a much older version, and shouldn't be present now.
11-11-2017 05:13 AM
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Wise Person Offline
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RE: Well, MaGMML2 release thread is dead so... help?
(11-11-2017 05:13 AM)Mick Galbani Wrote:  Have you downloaded the latest version? That's a glitch in a much older version, and shouldn't be present now.
... I always went with the assumption the one I had was up to date.
Whoops. Thanks.
Do you know how to transfer save files? I'm not doing Garirry's level again...
(This post was last modified: 11-11-2017 05:56 AM by Wise Person.)
11-11-2017 05:54 AM
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Mick Galbani Offline
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Post: #4
RE: Well, MaGMML2 release thread is dead so... help?
Save files should transfer automatically. You shouldn't have any issues that way.
11-11-2017 04:37 PM
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Wise Person Offline
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Post: #5
RE: Well, MaGMML2 release thread is dead so... help?
(11-11-2017 04:37 PM)Mick Galbani Wrote:  Save files should transfer automatically. You shouldn't have any issues that way.
Can I then delete the old version?
11-11-2017 07:40 PM
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Mick Galbani Offline
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Post: #6
RE: Well, MaGMML2 release thread is dead so... help?
Yes, you should be able to delete the old version.
11-11-2017 09:10 PM
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