Rhythm is currently piecing together the list for this year's Wedge Award given annually. If you joined the community after November 25, 2016 and have either only come into DeadChat, posted in the Smeghead forum, or visited the Inc Discord, please send Rhythm a private message to let him know you are an active member of Inc and we can include you in our Wedge Award Eligible Nominees List. Check your profile for your join date before sending the PM. Thank You!

Post Reply 
Graphic ripping tools
Author Message
Metalman Offline
Still Here
***
Registered

Posts: 81
Joined: May 2012
Reputation: 0

Post: #1
Information Graphic ripping tools
In the previous forum, user Barubary posted some really useful tools he made to rip sprite sheets from Mega Man 9, Mega Man 10, and Mega Man ZX Advent that I'm reposting here:

MM9 & 10 Viewer

ZXA Viewer

He also made a Rockman X Command Mission unpacker, because it is way big to open with most ripping tools. Be warned that at least 1 GB is required as there are over 3800 files inside F01.AFS. (works with PS2 version. Unknown with NGC.)

Instructions:
.

And here are the graphical data from MM9 and 10 from their rip threads:
Mega Man 9
Mega Man 10

MM9 & 10 palette data for TiledGGD: (thanks to Clownman)
Offset example: 836B8 (graphics) 87078 (palette)
Format: 2 Bytes/colour
Color Order: RGB
Endianness: Little Endian
Mode: Linear
Alpha Location: End, but ignored

Here is a good Mega Man Legends model and texture viewer.

How to rip PocketStation games.

And here are more utilities for ya ripping needs.

... ...
(This post was last modified: 15-12-2015 02:14 PM by Metalman.)
04-08-2014 01:18 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Rhythm Offline
Rhythm is Gonna Get Ya
*******
Co-Admin

Posts: 997
Joined: May 2012
Reputation: 40
Booblight AwardAuto AwardRush AwardBeat AwardTempo AwardInafune AwardAce AwardC^2 Super Moderator AwardRevo Remix ContributorSIBRE ContributorDeadchat AwardSaga AwardBnG Award
Post: #2
RE: Graphic ripping tools
Thank you Metalman. I'll pin this in the topic or easy access

[Image: 67617b7e1d6Ur.png]
04-08-2014 04:34 PM
Visit this user's website Find all posts by this user Quote this message in a reply
ACESpark Offline
Stoke me a clipper, I'll be back for Christmas.
*******
Administrators

Posts: 933
Joined: May 2012
Reputation: 37
Tetris AwardSpike AwardRockman AwardRevo Remix ContributorSIBRE ContributorSmash AwardAce Award
Post: #3
RE: Graphic ripping tools
Very handy. I'll be uploading them to this site so we don't get broken links:

If anyone's' anti-virus software goes nuts, these are clean, since they're unknown programs they can trigger software sometimes, tile rippers especially can do that.
They're definitely clean though.

Screen Capture Software
AnimGet - Rapid fire screen capture... so, yeah. Does the job.
Here - 23kb

Sprite Tracer - Quickly cuts the backgrounds out of said screen captures. Very handy.
Here - 146kb

Tile Viewers:
YY-CHR - General Perpose Tile Viewer. Can also view savestates funnily enough.
Here - 550kb

Nana - Old and DOS based, but I've gotten it to look at the PSX Mega Man X games were other tile viewers have failed, so I'm lumping it here.
35kb


Savestate Viewers
GSavestate - Genesis Savestate Viewer:
Here - 265kb

VSnes - ZSnes Savestate Viewer:
Here - 942kb


Mega Man Specific Software
Megaman 9 & 10 Viewer
Here - 559kb

Files for Mega Man 9 & 10:
http://sprites-inc.co.uk/files/Downloads...es.002.des
http://sprites-inc.co.uk/files/Downloads...kman10.app

Command Mission Unpacker
Here - 10kb

ZXA Viewer
Here - 5meg

(This post was last modified: 21-09-2014 11:00 AM by ACESpark.)
04-08-2014 09:20 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Metalman Offline
Still Here
***
Registered

Posts: 81
Joined: May 2012
Reputation: 0

Post: #4
RE: Graphic ripping tools
Someone knows how to extract images from .cct and .bin files within .apk files? Here are a few that I believe to contain some Capcom cameos, including Mega Man:

cct and bin files

... ...
15-12-2015 02:33 PM
Visit this user's website Find all posts by this user Quote this message in a reply
DarkSamus993 Offline
Keeper of the Archives
**
SIBRE Alpha Testers

Posts: 117
Joined: Jul 2012
Reputation: 11
Rhythm Co-Admin Award
Post: #5
RE: Graphic ripping tools
It might help to know which game you're trying to rip from...

Anyway, opening up the files in Tile Molester reveals nothing (graphics appear to be compressed). So opening up the files in a hex editor reveals what I suspected from the start with the file-naming convention:

characterParts3.cct= the graphics (which are PNGs according to the offset files)
characterOffsets3.bin = the offsets or pointers for the graphics, a decompressor would take these values and decompress starting at that address.

So unless there's a handy tool available or I'm interpreting things wrong, it looks like someone would have to reverse-engineer the compression routine.
15-12-2015 04:20 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Metalman Offline
Still Here
***
Registered

Posts: 81
Joined: May 2012
Reputation: 0

Post: #6
RE: Graphic ripping tools
(15-12-2015 04:20 PM)DarkSamus993 Wrote:  It might help to know which game you're trying to rip from...

Zombie Cafe (Japanese version). Had a Mega Man event in 2014 and some rare gasha twice in 2015. Besides Mega Man there is also Darkstalkers, Ghosts 'n Goblins, Devil May Cry 4 and Gaist Crusher God content, and small references to Street Fighter and Resident Evil. The game isn't that great, but I'd like to rip its content.

... ...
(This post was last modified: 15-12-2015 06:49 PM by Metalman.)
15-12-2015 06:04 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Metalman Offline
Still Here
***
Registered

Posts: 81
Joined: May 2012
Reputation: 0

Post: #7
RE: Graphic ripping tools
After the Dead Rising series, Mega Man X joins other zombie infestation

Say, as Zombie Cafe is free to play like Rockman Xover and Rockman Go Go!, would it be OK to upload the full game? Seeing it fully may help in knowing how it works and finding a way to rip the graphics. The only Mega Man related graphics not compressed is this image from event menus.

And talking about Rockman Go Go!, although it recycles a lot from MMPU, is there any way to extract its graphics? Just curious as the only thing I think that may be worth ripping are 8 of its cards... (The ones with new art. Half can be seen here.)

Edit:

By the way, considering rare bugs like this that show multiple character parts or recipes, and the uncompressed menus having multiple parts, is it possible that the character parts and offset together are one big image, the png names being pointers to each part of the image?

... ...
(This post was last modified: 04-05-2016 10:39 PM by Metalman.)
04-05-2016 12:35 AM
Visit this user's website Find all posts by this user Quote this message in a reply
kennethfranz Offline
Newbie
*
Registered

Posts: 1
Joined: May 2017
Reputation: 0

Post: #8
RE: Graphic ripping tools
Please tell me whether this will work with the emulator. I recently found out about such a software as an emulator of various gaming platforms and decided to recall the childhood, I downloaded the emulator https://romsmania.com/bios/psx-playstati...1001-bin-1 and found there a lot of games to it, I would like to know if your useful tools will work.
19-05-2017 10:10 AM
Find all posts by this user Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread:
1 Guest(s)

Return to TopReturn to Content